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Keep Talking And Nobody Explodes – Worth Buying Or Not

Previously, the majority games which take advantage of the long-distance communication feature are multiplayer games competitive like MOBA like Dota 2 and tactical FPS as CS:GO. But as time goes by, there are many games which requires you to communicate on a smaller scale and to solve simpler problems i.e puzzle.

There are many games which invites you to play together to solve puzzle, but each player has a different perspective and information. The task of the two players, of course, is to exchange information and jointly examine the information into a solution to solve the problem puzzle they face. Games those who use dynamics like this have actually started a lot like We Were Here, Operation Tangoand Tick ​​Tock A Tale For Two. But the one that I think is the most unique among the group games this is Keep Talking And Nobody Explodes.

Communicating Under Time Pressure

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premise Keep Talking And Nobody Explodes It’s actually simple: One player will be confronted with a box-shaped bomb. This bomb has timer and some panels are modules puzzle which have various forms. The task of this player is to solve all the modules that came before timerit’s out. The player can make three mistakes, the first two mistakes will make timer run faster, while timer the third will detonate the bomb.

Even though it’s your job to defuse the bomb, you don’t hold any information on how to crack the module you’re dealing with. You have to rely on one more player holding the instruction manual how to crack all the modules. The two players must communicate. The player who defuses the bomb must explain what kind of module he is dealing with, while the one holding the manual has to do with the module.

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For example, one of the simplest modules is a collection of wires, one of which must be cut. The player viewing the cable must provide information such as the number and color of the cable. Based on this information the player holding the manual must determine which cable to cut.

Module puzzle which exists in games It has various levels of difficulty. But there is puzzle which can be directly solved by the premise “if A, then do B.” Generally you will be faced with the condition “if A, try to check if there is B, if there is, do C, if not, do D.” The more complicated the modules, the more complicated the logic you have to implement.

But that doesn’t mean that the burden to defuse bombs is only on the shoulders of players who hold manuals/instructions. The player who defuses the bomb must be able to convey the information he sees clearly. Providing incorrect or incomplete information will result in the wrong solution and can cause you to lose/fail. Both players must be able to understand each other’s way of receiving and processing information. From there, each must also be able to provide information that can be understood together.

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For example, when facing puzzle In the form of a collection of unique symbols, you may have your own language in describing these symbols. Your opponent must be able to understand the description and give proper instructions. Over time, you and your opponent will use the same language to puzzle the. But the same “language” may not be applicable to other players so you, your playmates, or both have to adapt again.

Trying to communicate and study puzzle is there to break the bomb is not an easy task especially if you are facing bombs with a high level of difficulty. But what makes games this is more fun is timer that you are dealing with. The time to break all the modules and defuse the bombs is not short. Therefore, you and your playmates must find a way to communicate that is not only effective but also efficient or fast.

Not only that, one thing that is no less important is that both players must be able to calm down under time pressure. Panic just a little will make your exchange of information changed and messy. So both players should be calm even though they are being chased by time.

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Keep Talking And Nobody Explodes is games which can be played multiple times, and ideally with different playmates for different tensions and communication. Unfortunately over time games this will lose its challenge especially when one of the players already “memorized” the existing module. This is actually already patched with the module that was installedupdates periodically. But the “age” of the module in the end still depends on how often you play.

Apart from that, Keep Talking And Nobody Explodes is games which is fun to play together. Both players don’t need good motor skills or fluent play games and just need to communicate well. This means you can invite anyone to play.

Original Article

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